In the next post I will show a series of images representing some 90's games in his "pioneering" demonstrated as simplicity and creativity counts more than the complexity and perfection in terms of what goes through my eyes ...
Maybe some are younger and did not belong to this time and ask who can understand, those who enjoyed these games go by memory ...

Remember "The Monkey Island" or rather known as "Monkey Island" (I) , for me one of the best games of all time.
when was released in the early 90's, did not come on a CD but in 4 diskettes (imaginence how light it was) and to top it had to shorten the game because it took up too much space.


spite of its poor graphics, but innovative for that time, sky and atmosphere anochesido you look at these really adventurous living on an island full of pirates of the Caribbean with a starry night reflected in the sea, re crazy ...


Then came the second installment "Monkey Island II" with the same perfecciopn on creativity humor really made the game so well psiclogicamente playing with you, when the game appeared a poster said .. eu . "Now you can go to sleep" ... ! And it is true, what you ended up as the game at 3 in the mañana.impresionante.


The plot is fantastic, and I recommend playing it even with the solutions, but appreciating the originality with which kill the boredom.


After the 1st and 2nd came a revolutionary delivery "Monkey Island III" , with new graphics landscape had here the clouds ... drawings were all fantastic. ! The music, which I had forgotten, musicade monkey island was really complex and spectacular, but in this installment and the characters spoke, a revolutionary delivery.






observe the pattern of clouds and more!


A monkey with three heads!




After these 3 deliveries went another 2 more, but as far as I'm making is that as in all games today took great pains to improve you graphics, sound, gameplay, trying to do ever more realistic and thus left aside the originality and creativity (which is most important). That's why monkey island 4 and 5 in spite of its technological avnzada in every way were a huge failure to do 3D.

Let's talk about adventure games that marked us in our childhoods ...

Full Throttle! What great game while it was fairly short his drawings of landscapes ... the originality of the car, its as simple gameplay, and above all, the quality of their sounds! was a total revolution ... aburias that never was far from monotonous, without words ...



a gem, but the same step com mokey island and many games. They pulled a 3D version where wit, surprise and suspense completely died, now the beloved "Ben" (main character) is dedicated to peliar only and not go telling your interesting experience.

AS IS COMVERTIDO




Sam & Max
Tabien everything else I said ... is a game so crazy, weird and fun, definitely a unique game, as I cagabas laughing with humor so short, silly and unexpected this great game.








NOW BELIEVE THAT THIS IS THE MOST?:


Beyond disappointing my criticism about the new technology applied to these classic games and so there was a graphic adventure unlike the others, all began to decline to apply the new 3d engine teconologia "Grime" leaving behind the old engine " ScummVM "but a new adventure game made with this new engine and was a great success, this was" Grim Fandango "


just got crazy and unsurpassed originality


Something to keep in mind

Other things I can rescue my particular that I loved are the connections in terms of characters and places sometimes present between the different games is the case of "Monkey Island 3" before it goes "Grim Fandango" is seen as died in Port chicken restaurant in Monkey Island! something impressive image here:


After you receive the tentacle of the adventure game "Maniac mansion: the Day of the Tentacle" in various graphic adventures, one case is at the end of the credits when you end "Sam and Max", you can shot the tentacle cagarlo ajaj. I found no picture of that part of the credits but the tentacle:


Also in "Monkey Island 1" appears at the bar a pirate with a sign saying "ask me for LOOM" a clear propaganda that makes lucas arts within a game to promote another would come out later to monkey island called "LOOM" , funny and impressive image here:


PS: there are many of these apparitions of other games, if they know any different appearance ask them to share the information informing me by comment or PM so I edit it right away



I could extend much more with this post, as they were a lot of adventure games that we conceded and which in turn became something we do not want, but with this post my goal was to remind the perfection of these works of art and also show what is really valuable in a video game today, increasingly is losing more and more.

Not only adventure games but other games from other companies that also had the essential ingredients for a great work of art, such as the excellent Zombies Ate My Neighbors, but I play harder, but do not got tired of playing.








Well, by the way ... those who want to return to play these games Lucas Arts adventure games can be downloaded to the emulator that ran ScummVM " always " at the following link:

http://scummvm.softonic.com/descargar#pathbar

Then come to this excellent post that I found to get off the games:

http://www.taringa.net/posts/juegos/1282693/Lucas-Arts---Coleccion---Aventuras-graficas.html


If anyone wants to contribute something of a game he played, opinion or other ... be welcome

greetings and thanks